Post by Joe_news on Feb 25, 2006 16:17:26 GMT -5
The official site: www.ngdevteam.com/index.htm
While the news of this homebrew Neo-Geo shooter has made the rounds this past month, I just recently noticed that a Dreamcast version is being planned by the developers. Yes, yet another Dreamcast shmup is on its way.
Currently, Last Hope is only availible as an expensive (I'm hearing between $500-700) and limited (30-40 copies) Neo-Geo AES cartridge. But the development team has revealed in the their FAQ that they are planning both a Neo-Geo CD and a Dreamcast port.
It seems very logical that the developers would want to make a Dreamcast port for two major reasons:
* The Dreamcast is STILL getting new shooters, both commerical and homebrew, such as Radilgy, Under Defeat, and Drill
* If the developers are going to such an effort to produce a game on a format that most people can't afford, let alone have the hardware for, it only makes sense to port it to the more common, yet desirable Dreamcast.
I don't want to downplay the importance of the Neo-Geo CD release though. For Neo-Geo owners, it will definately be a more affordable option to play it on their system. But it would probably be a safe assumption that the load times will be better on the Dreamcast.
For those of you not familiar with this shooter project, Last Hope was developed by the German software team NG:Dev.Team. The shmup looks like kind of a cross between R-Type and Gradius with the style of another Neo-Geo shooter, Pulstar. All of the graphics and sound effects on Last Hope are completely original and it looks like a professional game.
Not only does it have some beautiful sprite work, but it had hand-drawn Neo-Geo-style backgrounds, fully animated CGI enemies, plus lighting, transparency, and smooth plasma effects. On top of all of that, the game runs at a constat 60 frames per second while using up to 4 paralax layers.
Last Hope also sounds like it will be a very well-rounded title in terms of gameplay. It will have six different stages (with checkpoints) and four difficulty levels.
---
The name may be a bit ironic, but w/e, the more DC lovin the better! And this game sounds sweet.
While the news of this homebrew Neo-Geo shooter has made the rounds this past month, I just recently noticed that a Dreamcast version is being planned by the developers. Yes, yet another Dreamcast shmup is on its way.
Currently, Last Hope is only availible as an expensive (I'm hearing between $500-700) and limited (30-40 copies) Neo-Geo AES cartridge. But the development team has revealed in the their FAQ that they are planning both a Neo-Geo CD and a Dreamcast port.
It seems very logical that the developers would want to make a Dreamcast port for two major reasons:
* The Dreamcast is STILL getting new shooters, both commerical and homebrew, such as Radilgy, Under Defeat, and Drill
* If the developers are going to such an effort to produce a game on a format that most people can't afford, let alone have the hardware for, it only makes sense to port it to the more common, yet desirable Dreamcast.
I don't want to downplay the importance of the Neo-Geo CD release though. For Neo-Geo owners, it will definately be a more affordable option to play it on their system. But it would probably be a safe assumption that the load times will be better on the Dreamcast.
For those of you not familiar with this shooter project, Last Hope was developed by the German software team NG:Dev.Team. The shmup looks like kind of a cross between R-Type and Gradius with the style of another Neo-Geo shooter, Pulstar. All of the graphics and sound effects on Last Hope are completely original and it looks like a professional game.
Not only does it have some beautiful sprite work, but it had hand-drawn Neo-Geo-style backgrounds, fully animated CGI enemies, plus lighting, transparency, and smooth plasma effects. On top of all of that, the game runs at a constat 60 frames per second while using up to 4 paralax layers.
Last Hope also sounds like it will be a very well-rounded title in terms of gameplay. It will have six different stages (with checkpoints) and four difficulty levels.
---
The name may be a bit ironic, but w/e, the more DC lovin the better! And this game sounds sweet.